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Great Drymann
Great Mage

(image) (image)

Any person who is even considered for the title of Great Mage is quite nearly a legend in their own time, and town criers have forcibly learnt discretion in applying the title. Merit for the title is carefully considered by a council of the leading magi of the age, and the conferment of the title is given only by a majority vote. Regardless, anyone who is seriously nominated for the honor of being called a Great Mage is, without question, a master of their art, and has surpassed almost any of their peers in skill.

Though they are not warriors, by any means, the application of their art to combat is something that often causes other soldiers to stand aside in awe.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from: Arce Drymann
Advances to:
Ƿeorþ: 72
HP: 65
Movement: 5
XP: 200
Level: 4
Alignment: efen
IDGreat Mage
Abilities:

Attacks (damage - count)

(image)stæf
neahfeoht
9 - 2
dynt
(image)fyrþoðor
feorfeoht
16 - 4
fyr
drylic

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt0% (icon) fyr30%
(icon) ceald0% (icon) runlic20%
 
(portrait)
 
(portrait)

Land

Movement Cost
LandDefense
(icon) Beorgas360%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter-0%
(icon) Fild140%
(icon) Gefroren320%
(icon) Hyllas250%
(icon) Sand230%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp320%
(icon) Sƿammgraf250%
(icon) Unwalkable-0%
(icon) Þorp160%
(icon) Ƿeald250%